It comes packaged with thirty high-impact rounds and instructions.
The Artemis features three integrated magazines that hold ten rounds each, and a front turret system that rotates on the prime. It also has the ability to be slam fired for a higher rate of fire. It has a single tactical rail and a two strap points; one on the rear of the blaster and one built into the blaster's handle. A safety mechanism is located just next to the firing trigger.
Reloading and firing
To reload the Artemis, slide back the front, plastic cover over the integrated magazine tubes; this will uncover the opening where rounds can be placed. Load up to ten rounds into each magazine tube, and slide the cover back over the openings. Pump the blaster with the priming handle to prime it.
Pull the firing trigger to fire a round.
- The Artemis XVII-3000 is named after Artemis, the goddess of the Hunt, Forests and Hills, the Moon, and Archery. Artemis is also the twin sister of Apollo, which the Apollo XV-700 was named after.
- The Artemis XVII-3000 is similar in some respects to the older Nerf Action Ballzooka, as it is a pump-action, ball-firing blaster with rotating barrels. The only difference is that the Artemis has a trigger while the Ballzooka didn't, as it fired when the user worked the pump.
|2015||Apollo XV-700 • Zeus MXV-1200|
|2016||Atlas XVI-1200 • Khaos MXVI-4000|
|2017||Artemis XVII-3000 • Nemesis MXVII-10K|