It comes packaged with thirty High-Impact Rounds and instructions.
The Artemis features three integrated magazines that hold ten High-Impact Rounds each, and a front turret system that rotates on the prime. It also has the ability to be slam fired for a higher rate of fire. It has a single tactical rail and a two strap points; one on the rear of the blaster and one built into the blaster's handle. A safety mechanism is located just next to the trigger.
The Artemis XVII-3000 has been released in the following colors:
- Team Red (red, black, and orange)
- Team Blue (blue, black, and orange)
Reloading and firing
To reload the Artemis, slide back the front, plastic cover over the integrated magazine tubes; this will uncover the opening where rounds can be placed. Load up to ten High-Impact Rounds into each magazine tube, and slide the cover back over the openings. Pump the blaster with the priming handle to prime it.
Pull the trigger to fire a round.
- The Artemis XVII-3000 is named after Artemis, the goddess of the hunt, forests and hills, the moon, and archery. Artemis is also the twin sister of Apollo, which the Apollo XV-700 was named after.
- The Artemis XVII-3000 is similar in some respects to the older Nerf Action Ballzooka, as it is a pump-action, ball-firing blaster with rotating barrels. The only difference is that the Artemis has a trigger while the Ballzooka didn't, as the latter fired when the user worked the pump.
|2015||Apollo XV-700 • Zeus MXV-1200|
|2016||Atlas XVI-1200 • Khaos MXVI-4000|
|2017||Artemis XVII-3000 • Nemesis MXVII-10K|