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List of fictional Nerf Arena Blast blasters

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This is a list of fictional Nerf Arena Blast blasters.

Contents

BlastersEdit

HyperstrikeEdit

The Hyperstrike is the token "sniper rifle" blaster in Nerf Arena Blast.

It is belt-fed and features an integrated shoulder stock. Despite its alternate fire, it does not have any form of scope or aiming accessory.

It fires rockets at high speeds, making the blaster almost seem as if it is shooting a beam of energy.

Its alternate fire allows the player to zoom in and see opponents from further distances.

Hyperstrike
Hyperstrike
ClassN/A
PowerN/A
Used byN/A
Ammunition typeRockets
Capacity30

Nerf CannonEdit

The Nerf Cannon is the token "grenade launcher" blaster in Nerf Arena Blast.

It fires large red and yellow balls that bounce around the arena, damaging any player who touches it. The balls automatically detonate after ten seconds of not being touched.

Its alternate fire allows players to detonate the balls as they please, within the ten seconds of firing the ball.

Nerf Cannon
Nerfcannon
ClassN/A
PowerN/A
Used byN/A
Ammunition typeBalls
Capacity15

ScattershotEdit

The Scattershot is the token "shotgun" blaster in Nerf Arena Blast.

It fires small electromagnetic balls in a large radius. The radius spreads the further it is shot, making it much deadlier at closer ranges.

The Scattershot's alternate fire fires more accurately and more deadly, causing a small explosion when hitting an opponent or object; using the alternate fire takes four times the ammunition.

Scattershot
Scattershot
ClassN/A
PowerN/A
Used byN/A
Ammunition typeScatter Pellets
Capacity30

SidewinderEdit

The Sidewinder is a small yellow disc blaster.

It fires yellow discs that bounce off of walls and objects. It can damage the player if it bounces into them.

Its alternate fire takes the player into a first person view of a player-guided disc; if an opponent is hit with the alternate fire, they are immediately knocked out. Clicking in this mode makes the disc explode in mid-air where it was last at. When using the Sidewinder's alternate fire, the player is completely vulnerable to opponent fire.

Sidewinder
Sidewinder
ClassN/A
PowerN/A
Used byN/A
Ammunition typeDiscs
Capacity30

WhomperEdit

The Whomper is the strongest and slowest blaster in Nerf Arena Blast.

When the player fires the blaster, it goes into a two second "charging up" animation before releasing a large ball of energy.

The Whomper's alternate fire makes the blast larger and stronger, but at a very risky trade-off: if the player is hit while in the two second "charge up" animation, they will "blow up".

Whomper
Whomper
ClassN/A
PowerN/A
Used byN/A
Ammunition typeWhomper Batteries
Capacity5

See alsoEdit

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