This is a list of fictional Nerf Arena Blast blasters.
|The Nerf Cannon is the token "grenade launcher" blaster in Nerf Arena Blast.
It fires large red and yellow balls that bounce around the arena, damaging any player who touches it. The balls automatically detonate after ten seconds of not being touched.
Its alternate fire allows players to detonate the balls as they please, within the ten seconds of firing the ball.
|The Scattershot is the token "shotgun" blaster in Nerf Arena Blast.
It fires small electromagnetic balls in a large radius. The radius spreads the further it is shot, making it much deadlier at closer ranges.
The Scattershot's alternate fire fires more accurately and more deadly, causing a small explosion when hitting an opponent or object; using the alternate fire takes four times the ammunition.
|The Sidewinder is a small yellow disc blaster.
It fires yellow discs that bounce off of walls and objects. It can damage the player if it bounces into them.
Its alternate fire takes the player into a first person view of a player-guided disc; if an opponent is hit with the alternate fire, they are immediately knocked out. Clicking in this mode makes the disc explode in mid-air where it was last at. When using the Sidewinder's alternate fire, the player is completely vulnerable to opponent fire.
|The Whomper is the strongest and slowest blaster in Nerf Arena Blast.
When the player fires the blaster, it goes into a two second "charging up" animation before releasing a large ball of energy.
The Whomper's alternate fire makes the blast larger and stronger, but at a very risky trade-off: if the player is hit while in the two second "charge up" animation, they will "blow up".