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Tech Target

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Not to be confused with Dart Tag target.

The Tech Target is a Nerf accessory that was released in 2003 under the unnamed 2003 series. It requires three "AA" batteries to be operated.

It came packaged with the Tech Target Set and the Tech Target 2-Player Set.

Details

It is a electronic target board that keeps score as players fire at it to score points.

The target itself has three game modes. One game has players getting the highest score in nine shots. Another game has players firing at the targets to count down from ninety-nine. The final game has the Tech Target emit a noise; players must fire at the target in a specific area to shut off the noise.

History

New smarttarget

While in the prototype stages, it was known as the Smart Target.

It was been redesigned twice since its original release, under the Action Blasters and N-Strike series.

Color schemes

The Tech Target has been released with the following color schemes:

  • Blue, yellow, light green, and black
  • Green, red, yellow, light gray, and dark blue
  • N-Strike (yellow, red, gray, and black)

Games

Stop the Noise (Early)

How Many Players

Stop the Noise is a one player game.

Object of Game?

The player must shoot the area that the sound tells them. The player only has 99 seconds to hit the targets.

Scoring

For every successful time the player hits the correct area, they are awarded one point. There is no penalty for missing.

How to Play

The game begins by telling the player to start firing. The player must shoot the area that the target tells them to. After every successful shot, they get a bonus two seconds on the clock. The player keeps playing until the timer decreases to 00. When this happens, the target will inform they player that the game is over. The final score will appear on the screen.

Countdown (Early)

How Many Players?

Countdown is a one player game.

Object of Game?

The player must reduce their score from 99 to 00 by firing as little as they can. The player receives 10 points for hitting the "Best Score" area, 5 points for hitting the "Countdown" area, and 1 point for hitting the "Stop the Noise" area.

How to Play

The players start to shoot at the target, with each amount of points being deducted from 99. They have as much time as they want, so try to aim as accurately as possible to get better points. The player cannot shoot the "Best Score" area if they only have 9 or less points left, they must instead shoot the "Countdown" area once and the "Stop the Noise" area four times. They cannot shoot the "Best Score" area or the "Countdown" area if they have 4 or less points, instead they must shoot the "Stop the Noise" area until their points limits runs out.

Best Score (Early)

How Many Players?

Best Score is a one or two player game.

Object of Game?

The player(s) must reach reach the highest score possible. There are three rounds to the game; each round consists of three shots fired at the target.

Scoring

The player will receive 10 points for shooting in the "Best Score" area, 5 points for shooting in the "Countdown" area, and 1 point for shooting in the "Stop the Noise" area.

How to Play
One player mode

Begin by firing three darts. The target will show the points that the player has earned after every shot. After firing off three darts, the score screen will display the player's score so far and Round 1 is complete. Press the "Mode" button to begin Round 2. When the target is ready, it will show the word "GO" on its score screen. Repeat for all three rounds. At the end of Round 3, the final score for the game will be shown on the score screen and the target announce that the game is over.

Two player mode

Begin by firing three darts. The target will display the player's points earned after every shot. After all three darts have been fired, the score screen will display the player's score so far and Round 1 is complete. Press the "Mode" button to start Round 1 for Player 2. Player 2 takes their turn firing off the three darts. Repeat above steps, alternating players and continuing through all three rounds. When Player 1 has finished their last round, their score so far will flash on the score screen. When Player 2 has finished their last round, they will need to press the “Mode Switch” to end the game. The highest score out of both players will flash on the score screen target will reveal the winner. The target announces that the game is over. If both players have the same score, a special sound effect will play, but the target does not announce who the winner was in this event. If the player misses a chance to hit the target, they can press the “Mode” button to skip to the next round.

Missile Defense (Current)

How Many Players?

This model of Tech Target allows for only one player.

Object of Game?

The player can practice firing and hitting the area that is called out. Unlimited shots are allowed in this game.

Scoring

The player will receive 20 points for shooting in the "Range Simulator" area, 8 points for shooting in the "Hit the Number" area, and 4 point for shooting in the "Missile Defense" area.

How to Play

"Missiles" will be launched at the area the player can hear. There are four rounds and an unlimited number of shots allowed. After the fourth round, the target announces it is game over.

Hit the Number (Current)

How Many Players?

This model of Tech Target allows for only one player.

Object of Game?

The player must fire at the number they hear. Unlimited shots are allowed in this game.

Scoring

The player will receive 20 points for shooting in the "Range Simulator" area, 8 points for shooting in the "Hit the Number" area, and 4 point for shooting in the "Missile Defense" area.

How to Play

Area numbers will be called out and the player must shoot them. If the player misses, they gain no points but it counts as a shot. After every round, a new area is called. After the twelfth round, the target announces it is game over.

Range Simulator (Current)

How Many Players?

This model of Tech Target allows for only one player.

Object of Game?

The player must get as many points as they can in three shots.

Scoring

The player will receive 20 points for shooting in the "Range Simulator" area, 8 points for shooting in the "Hit the Number" area, and 4 point for shooting in the "Missile Defense" area.

How to Play

The target will call out numbers, and the player must hit them. There is one number called out per round. The player can get a maximum of sixty points. At the end of the third round, the target announces it is game over.

Gallery

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